• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▼DirectInput
      • About DirectInput
      • Why Use DirectInput?
      • ▶DirectInput Architecture
      • ▶DirectInput Essentials
      • ▼DirectInput Tutorials
        • ▶DirectInput C/C++ Tutorials
        • ▼DirectInput Visual Basic Tutorials
          • ▶Tutorial 1: Using the Keyboard
          • ▶Tutorial 2: Using the Mouse
          • ▼Tutorial 3: Using the Joystick
            • Step 1: Enumerate and Create the Joystick
            • Step 2: Get Joystick Capabilities
            • Step 3: Set Joystick Properties
            • Step 4: Retrieve Immediate Data from the Joystick
          • ▶Tutorial 4: Using Force Feedback
      • ▶DirectInput Reference
      • ▶DirectInput Tools and Samples
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix