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Microsoft DirectX 7.0
Legal Information
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Introducing DirectX Foundation
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Direct3D
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DirectDraw
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DirectInput
About DirectInput
Why Use DirectInput?
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DirectInput Architecture
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DirectInput Essentials
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DirectInput Tutorials
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DirectInput C/C++ Tutorials
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DirectInput Visual Basic Tutorials
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Tutorial 1: Using the Keyboard
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Tutorial 2: Using the Mouse
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Tutorial 3: Using the Joystick
Step 1: Enumerate and Create the Joystick
Step 2: Get Joystick Capabilities
Step 3: Set Joystick Properties
Step 4: Retrieve Immediate Data from the Joystick
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Tutorial 4: Using Force Feedback
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DirectInput Reference
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DirectInput Tools and Samples
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DirectMusic
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DirectPlay
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DirectSetup
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DirectSound
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Glossary
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Appendix