• ▼Microsoft DirectX 7.0
    • Legal Information
    • ▶Introducing DirectX Foundation
    • ▶Direct3D
    • ▶DirectDraw
    • ▼DirectInput
      • About DirectInput
      • Why Use DirectInput?
      • ▶DirectInput Architecture
      • ▶DirectInput Essentials
      • ▶DirectInput Tutorials
      • ▼DirectInput Reference
        • ▼DirectInput C/C++ Reference
          • ▶Interfaces
          • ▶Functions
          • ▶Callback Functions
          • ▶Macros
          • ▼Structures
            • DICONDITION
            • DICONSTANTFORCE
            • DICUSTOMFORCE
            • DIDATAFORMAT
            • DIDEVCAPS
            • DIDEVICEINSTANCE
            • DIDEVICEOBJECTDATA
            • DIDEVICEOBJECTINSTANCE
            • DIEFFECT
            • DIEFFECTINFO
            • DIEFFESCAPE
            • DIENVELOPE
            • DIFILEEFFECT
            • DIJOYSTATE
            • DIJOYSTATE2
            • DIMOUSESTATE
            • DIMOUSESTATE2
            • DIOBJECTDATAFORMAT
            • DIPERIODIC
            • DIPROPDWORD
            • DIPROPGUIDANDPATH
            • DIPROPHEADER
            • DIPROPRANGE
            • DIPROPSTRING
            • DIRAMPFORCE
          • ▶Device Constants
          • Return Values
        • ▶DirectInput Visual Basic Reference
      • ▶DirectInput Tools and Samples
    • ▶DirectMusic
    • ▶DirectPlay
    • ▶DirectSetup
    • ▶DirectSound
    • ▶Glossary
    • ▶Appendix