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Microsoft DirectX 7.0
Legal Information
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Introducing DirectX Foundation
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Direct3D
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DirectDraw
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DirectInput
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DirectMusic
About DirectMusic
Why Use DirectMusic?
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DirectMusic Architecture
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DirectMusic Essentials
Building DirectMusic Projects
Debugging DirectMusic Projects
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Integrating DirectMusic and DirectSound
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Using Ports
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DirectMusic Loader
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DirectMusic File Format
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Using Downloadable Sounds
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Playing Music
Creating the Performance
Segments
Tracks
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Using Bands
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Timing
Master Clock
Clock Time vs. Music Time
Changing the Tempo
Prepare Time
Latency and Bumper Time
Segment Timing
Notification and Event Handling
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Music Parameters
Capturing Music
DirectMusic Tools
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Music Composition
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DirectMusic Tutorials
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DirectMusic Reference
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DirectMusic Samples
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DirectPlay
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DirectSetup
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DirectSound
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Glossary
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Appendix