DirectX SDK |
The D3DXGetVideoMode function describes a particular video mode for this device.
HRESULT D3DXGetVideoMode( DWORD deviceIndex, DWORD flags, DWORD modeIndex, D3DX_VIDMODEDESC* pModeList );
If the function succeeds, the return value is S_OK.
If the function fails, the return value may be one of the following values:
D3DXERR_D3DXNOTSTARTEDYET |
D3DXERR_INITFAILED |
D3DXERR_INVALIDD3DXDEVICEINDEX |
D3DXERR_INVALIDPARAMETER |
D3DXERR_NULLPOINTER |
Queries performed with the D3DXGetVideoMode function will simply give you a list of modes that the display adapter tells DirectX that it supports. There is no guarantee that the D3DXCreateContext or D3DXCreateContextEx functions will succeed with all of the listed video modes.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Version: Requires DirectX 7.0.
Header: Declared in d3dxcore.h.
Library: Use d3dx.lib.