DirectX SDK |
The D3DXPlaneFromPoints function constructs a plane from 3 points.
D3DXPLANE* D3DXPlaneFromPoints( D3DXPLANE* pOut, const D3DXVECTOR3* pV1, const D3DXVECTOR3* pV2, const D3DXVECTOR3* pV3 );
A pointer to the D3DXPLANE structure constructed from the given points.
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXPlaneFromPoints function can be used as a parameter for another function.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Version: Requires DirectX 7.0.
Header: Declared in d3dxmath.h.
Library: Use d3dx.lib.