DirectX SDK |
The DDEnumCallback function is an application-defined callback function for the DirectDrawEnumerate function.
BOOL WINAPI DDEnumCallback( GUID FAR *lpGUID, LPSTR lpDriverDescription, LPSTR lpDriverName, LPVOID lpContext );
The callback function returns nonzero to continue the enumeration.
It returns zero to stop the enumeration.
You can use the LPDDENUMCALLBACK data type to declare a variable that can contain a pointer to this callback function.
If UNICODE is defined, the string values are returned as type LPWSTR, rather than LPSTR.
Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in ddraw.h.
Import Library: User-defined.