| DirectX SDK | 
Applications use the methods of the IDirectDrawPalette interface to create DirectDrawPalette objects and work with system-level variables. This section is a reference to the methods of this interface. For a conceptual overview, see Palettes.
The methods of the IDirectDrawPalette interface can be organized into the following groups:
| Allocating memory | Initialize | 
| Palette capabilities | GetCaps | 
| Palette entries | GetEntries | 
| SetEntries | 
The IDirectDrawPalette interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods:
| IUnknown | AddRef | 
| QueryInterface | |
| Release | 
You can use the LPDIRECTDRAWPALETTE data type to declare a variable that contains a pointer to an IDirectDrawPalette interface. The Ddraw.h header file declares the data type with the following code:
typedef struct IDirectDrawPalette FAR *LPDIRECTDRAWPALETTE;
  Windows NT/2000: Requires Windows NT 4.0 SP3 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in ddraw.h.
  Import Library: Use ddraw.lib.