DirectX SDK |
The DIPROPGUIDANDPATH structure is used to access properties whose values represent a GUID and a path.
typedef struct DIPROPGUIDANDPATH { DIPROPHEADER diph; GUID guidClass; WCHAR wszPath[MAX_PATH]; } DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH;
Member | Value |
---|---|
dwSize | sizeof(DIPROPGUIDANDPATH) |
dwHeaderSize | sizeof(DIPROPHEADER) |
dwObj | Identifier of the object. For devices, must be 0 |
dwHow | How the dwObj member should be interpreted. |
The DIPROP_GUIDANDPATH property associated with the DIPROPGUIDANDPATH structure allows advanced applications to perform operations on a HID that are not supported by DirectInput.
The application calls the IDirectInputDevice7::GetProperty method with DIPROP_GUIDANDPATH as the rguidProp parameter. The class GUID of the device is returned in the guidClass member of the DIPROPGUIDANDPATH structure, and the device interface path is returned in the wszPath member. The application can then call the CreateFile function on this path to access the device directly.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 98.
Header: Declared in dinput.h.