DirectX SDK |
This section is a guide to incorporating music components into a DirectMusic application. It is presumed that you have a basic understanding of the purpose of each component and how it is represented by an object. If not, you might first want to read Composition Objects and Interfaces and Overview of Music Authoring.
You can incorporate DirectMusic into your applications without working with individual components, such as styles, chord maps, and templates. If you prefer, you can work with fully authored segments, or even with MIDI files. Using individual components simply gives you greater control over the performance at run time.
This section covers the following topics: