DirectX SDK

DMUS_IO_CHORDMAP

The DMUS_IO_CHORDMAP structure contains information about a chord map. It is used in the Chord-map Form.

typedef struct _DMUS_IO_CHORDMAP {
    WCHAR   wszLoadName[20];
    DWORD   dwScalePattern;
    DWORD   dwFlags;
} DMUS_IO_CHORDMAP;
wszLoadName
Name of the chord map, used in the object description when the chord map is loaded.
dwScalePattern
Scale associated with the chord map. Each of the lower 24 bits represents a semitone, starting with the root at the least significant bit, and the bit is set if the note is in the scale.
dwFlags
Reserved for future use.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dmusicf.h.