| DirectX SDK | 
The IDirectMusic::CreateMusicBuffer method creates a DirectMusicBuffer object to hold music messages being sequenced to the port. Most applications do not need to call this method directly because buffer management is handled by the performance when a port is added.
HRESULT CreateMusicBuffer( LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER *ppBuffer, LPUNKNOWN pUnkOuter );
If the method succeeds, the return value is S_OK.
If it fails, the method can return one of the following error values:
| E_INVALIDARG | 
| E_NOAGGREGATION | 
| E_NOINTERFACE | 
| E_OUTOFMEMORY | 
| E_POINTER | 
  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dmusicc.h.