DirectX SDK

DMUS_IO_TIMESIG

The DMUS_IO_TIMESIG structure contains information about the time signature of a segment. It is used in the DMUS_IO_STYLE, DMUS_IO_VERSION, and DMUS_IO_PATTERN structures.

typedef struct _DMUS_IO_TIMESIG {
    BYTE  bBeatsPerMeasure;
    BYTE  bBeat;
    WORD  wGridsPerBeat;
} DMUS_IO_TIMESIG;
bBeatsPerMeasure
Beats per measure (top of time signature).
bBeat
Note that receives the beat (bottom of the time signature), where 1 is a whole note, 2 is a half note, 4 is a quarter note, and so on. Zero is a 256th note.
wGridsPerBeat
Grids (subdivisions) per beat.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dmusicf.h.

See Also

DMUS_IO_TIMESIGNATURE_ITEM