DirectX SDK |
The IDirectMusicBuffer::GetRawBufferPtr method returns a pointer to the underlying buffer data structure.
HRESULT GetRawBufferPtr( LPBYTE* ppData );
If the method succeeds, the return value is S_OK.
If it fails, the method can return E_POINTER.
This method returns a pointer to the raw data of the buffer. The format of the data depends on the implementation. The lifetime of the data is the same as the lifetime of the buffer object; therefore, the returned pointer should not be held after the next call to the IDirectMusicBuffer::Release method.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dmusicc.h.