DirectX SDK |
The IDirectMusicPerformance::ReferenceToMusicTime method converts time in REFERENCE_TIME format to time in MUSIC_TIME format.
HRESULT ReferenceToMusicTime( REFERENCE_TIME rtTime, MUSIC_TIME* pmtTime );
If the method succeeds, the return value is S_OK.
If it fails, the method can return one of the following error values:
E_POINTER |
DMUS_E_NO_MASTER_CLOCK |
If a master tempo has been set for the performance, it is taken into account when converting to music time. See Setting and Retrieving Global Parameters.
Because music time is less precise than reference time, rounding off occurs.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dmusici.h.
IDirectMusicPerformance::MusicToReferenceTime, Clock Time vs. Music Time