DirectX SDK

DPMSG_DELETEGROUPFROMGROUP

DirectPlay generates the DPMSG_DELETEGROUPFROMGROUP structure and sends it to every player when a group is removed from a group. Note that this structure is identical to DPMSG_ADDGROUPTOGROUP.

typedef struct{
    DWORD    dwType;
    DPID     dpIdParentGroup;
    DPID     dpIdGroup;
} DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
typedef DPMSG_ADDGROUPTOGROUP DPMSG_DELETEGROUPFROMGROUP;
dwType
Identifies the message. This member is DPSYS_DELETEGROUPFROMGROUP.
dpIdParentGroup
ID of the group from which the group was removed.
dpIdGroup
ID of the group that was removed from the group.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dplay.h.

See Also

IDirectPlay4::DeleteGroupFromGroup