DirectX SDK

DPMSG_ADDGROUPTOGROUP

DirectPlay generates a DPMSG_ADDGROUPTOGROUP structure and sends it to every player when a group is added to a group.

typedef struct{
    DWORD    dwType;
    DPID     dpIdParentGroup;
    DPID     dpIdGroup;
} DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP;
dwType
Identifies the message. This member is DPSYS_ADDGROUPTOGROUP.
dpIdParentGroup
ID of the group to which the group was added.
dpIdGroup
ID of the group that was added to the group.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in dplay.h.

See Also

IDirectPlay4::AddGroupToGroup