DirectX SDK |
Applications use the methods of the IDirectPlay4 interface to create DirectPlay objects and work with system-level variables. (The IDirectPlay4A interface is the same as the IDirectPlay4 interface, except that IDirectPlay4A uses ANSI characters, and IDirectPlay4 uses Unicode.)
The methods of the IDirectPlay4 interface can be organized into the following groups.
The IDirectPlay4 interface, like all COM interfaces, inherits the IUnknown interface methods. The IUnknown interface supports the following three methods.
IUnknown | AddRef |
QueryInterface | |
Release |
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Header: Declared in dplay.h.
Import Library: Use dplayx.lib.