| DirectX SDK | 
The IDirect3DVertexBuffer7::Unlock method unlocks a previously locked vertex buffer.
HRESULT Unlock();
None.
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values:
| D3DERR_VERTEXBUFFERUNLOCKFAILED | 
| DDERR_GENERIC | 
| DDERR_INVALIDOBJECT | 
| DDERR_INVALIDPARAMS | 
| DDERR_SURFACEBUSY | 
| DDERR_SURFACELOST | 
  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Windows CE: Unsupported.
  Version: Requires DirectX 7.0.
  Header: Declared in d3d.h.
IDirect3DVertexBuffer7::Lock, Accessing the Contents of a Vertex Buffer