DirectX SDK

D3DLVERTEX Constructors

The D3D_OVERLOADS constructors for the D3DLVERTEX structure offer a convenient way for C++ programmers to create lit vertices.

_D3DLVERTEX() { }
_D3DLVERTEX(const D3DVECTOR& v,
            D3DCOLOR _color, D3DCOLOR _specular,
            float _tu, float _tv)
    { x = v.x; y = v.y; z = v.z; dwReserved = 0;
      color = _color; specular = _specular;
      tu = _tu; tv = _tv;
    }

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Windows CE: Unsupported.
  Version: Requires DirectX 5.0 or later.
  Header: Declared in d3d.h.