DirectX SDK |
The IDirect3DDevice7::SetTransform method sets a single Direct3DDevice transformation-related state.
HRESULT SetTransform( D3DTRANSFORMSTATETYPE dtstTransformStateType, LPD3DMATRIX lpD3DMatrix );
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Version: Requires DirectX 7.0.
Header: Declared in d3d.h.
IDirect3DDevice7::GetTransform, IDirect3DDevice7::SetRenderState