DirectX SDK |
The IDirect3D7::CreateVertexBuffer method creates a vertex buffer object.
HRESULT CreateVertexBuffer( LPD3DVERTEXBUFFERDESC lpVBDesc, LPDIRECT3DVERTEXBUFFER7* lplpD3DVertexBuffer, DWORD dwFlags );
If the method succeeds, the return value is D3D_OK.
If the method fails, the return value can be one of the following values:
CLASS_E_NOAGGREGATION |
D3DERR_INVALIDVERTEXFORMAT |
D3DERR_VBUF_CREATE_FAILED |
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
DDERR_OUTOFMEMORY |
This method was introduced with the IDirect3D3 interface. As part of IDirect3D3, this method accepted a pointer to the legacy IDirect3DVertexBuffer interface and accepted flags in the dwFlags parameter.
Windows NT/2000: Requires Windows 2000.
Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
Windows CE: Unsupported.
Version: Requires DirectX 7.0.
Header: Declared in d3d.h.