DirectX SDK

IDirect3DDevice7::GetRenderState

The IDirect3DDevice7::GetRenderState method gets a single Direct3DDevice rendering-state parameter.

HRESULT GetRenderState(
  D3DRENDERSTATETYPE dwRenderStateType,  
  LPDWORD lpdwRenderState                
);

Parameters

dwRenderStateType
Device state variable that is being queried. This parameter can be any of the members of the D3DRENDERSTATETYPE enumerated type.
lpdwRenderState
Address of a variable that receives the Direct3DDevice render state when the method returns.

Return Values

If the method succeeds, the return value is D3D_OK.

If the method fails, the return value is an error. The method returns DDERR_INVALIDPARAMS if one of the arguments is invalid.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Windows CE: Unsupported.
  Version: Requires DirectX 7.0.
  Header: Declared in d3d.h.

See Also

IDirect3DDevice7::SetRenderState