| DirectX SDK |
The DirectDrawSurface7.SetColorKey method sets the color key value for the DirectDrawSurface object if the hardware supports color keys on a per-surface basis.
object.SetColorKey( _
flags As CONST_DDCKEYFLAGS, _
val As DDCOLORKEY)
If the method fails, it raises an error, and Err.Number can be set to one of the following values:
| DDERR_GENERIC |
| DDERR_INVALIDOBJECT |
| DDERR_INVALIDPARAMS |
| DDERR_INVALIDSURFACETYPE |
| DDERR_NOOVERLAYHW |
| DDERR_NOTAOVERLAYSURFACE |
| DDERR_SURFACELOST |
| DDERR_UNSUPPORTED |
| DDERR_WASSTILLDRAWING |
For transparent blits and overlays, set destination color on the destination surface and source color on the source surface.