DirectX SDK |
The DirectDraw7.FlipToGDISurface method makes the surface that the GDI writes to the primary surface.
object.FlipToGDISurface()
If the method fails, it raises an error, and Err.Number can be set to one of the following values:
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
DDERR_NOTFOUND |
This method can be called at the end of a page-flipping application to ensure that the display memory that the GDI is writing to is visible.
This method disables stereo autoflipping.