DirectX SDK |
The DirectDrawSurface7.Blt method performs a bit block transfer (blit). This method does not support z-buffering or alpha blending (see alpha channel) during blit operations.
object.Blt( _ destRect As RECT, _ ddS As DirectDrawSurface7, _ srcRect As RECT, _ flags As CONST_DDBLTFLAGS) As Long
If the method fails, it can return one of the following:
This method is capable of synchronous or asynchronous blits (the latter is the default behavior), either display memory to display memory, display memory to system memory, system memory to display memory, or system memory to system memory. The blits can be performed by using source color keys and destination color keys. Arbitrary stretching or shrinking is performed if the source and destination rectangles are not the same size.
Typically, DirectDrawSurface7.Blt returns immediately with an error if the blitter is busy and the blit could not be set up. Specify the DDBLT_WAIT flag to request a synchronous blit. When you include the DDBLT_WAIT flag, the method waits until the blit can be set up or another error occurs before it returns.
Note that dstRect and srcRect parameters are defined so that the right and bottom members are exclusive—therefore, right minus left equals the width of the rectangle, not one less than the width.
Because this method often generates an error, instead of setting an error in the error object, the method returns the error code.