DirectX SDK |
The DirectPlay4.GetPlayerData method retrieves an application-specific data block that was associated with a player ID by using DirectPlay4.SetPlayerData.
object.GetPlayerData(playerId As Long, _ flags As CONST_DPGETFLAGS) As String
The method returns a string containing application-defined data.
If the method fails, an error is raised and Err.Number may be set to one of the following values:
DPERR_BUFFERTOOSMALL |
DPERR_INVALIDFLAGS |
DPERR_INVALIDOBJECT |
DPERR_INVALIDPLAYER |
Local data was set by the current DirectPlay object by using the DPSET_LOCAL flag in DirectPlay4.SetPlayerData. Remote data might have been set by any application in the session by using the DPSET_REMOTE flag.