DirectX SDK |
The DirectPlayMessage.GetMessageData method gets raw data from a message.
object.GetMessageData(userDefinedType As Any)
If the method fails, an error is raised and Err.Number will be set.
This method should be used only for retrieving data from a message whose data has been written by using DirectPlayMessage.SetMessageData. The method retrieves the entire message, regardless of whether any part of it has already been retrieved by using one or more of the DirectPlayMessage.ReadX methods.