DirectX SDK |
The DirectPlay4.SetGroupOwner method changes the owner of a group. This method is only available in a lobby session.
object.SetGroupOwner(GroupId As Long, _ ownerId As Long)
If the method fails, an error is raised and Err.Number may be set to one of the following values:
DPERR_CONNECTIONLOST |
DPERR_GENERIC |
DPERR_INVALIDGROUP |
DPERR_INVALIDPLAYER |
DPERR_UNAVAILABLE |
This method returns DPERR_UNAVAILABLE if the session is not a lobby session.