DirectSound3DBuffer.SetConeOutsideVolume
The DirectSound3DBuffer.SetConeOutsideVolume method sets the current cone outside volume for this sound buffer.
object.SetConeOutsideVolume(coneOutsideVolume As Long, _
applyFlag As CONST_DS3DAPPLYFLAGS)
Parameters
- object
- Object expression that resolves to a DirectSound3DBuffer object.
- coneOutsideVolume
- Cone outside volume for this sound buffer, in hundredths of decibels. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence).
- applyFlag
- Value indicating when the setting should be applied. This value must be one of the following constants of the CONST_DS3DAPPLYFLAGS enumeration:
- DS3D_DEFERRED
- Settings are not applied until the application calls the DirectSound3DListener.CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation.
- DS3D_IMMEDIATE
- Settings are applied immediately, causing the system to recalculate the 3-D coordinates for all 3-D sound buffers.
Error Codes
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
Remarks
Volume levels are represented by attenuation. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). The default value is DS3D_DEFAULTCONEOUTSIDEVOLUME (no attenuation). Currently DirectSound does not support amplification.
See Also
DirectSoundBuffer.SetVolume