DirectX SDK |
The CONST_DSOUND enumeration is contains constants used throughout DirectSound.
Enum DS3D_DEFAULTCONEANGLE = 360 (&H168) DS3D_DEFAULTCONEOUTSIDEVOLUME = 0 DS3D_DEFAULTDISTANCEFACTOR = 1 DS3D_DEFAULTDOPPLERFACTOR = 1 DS3D_DEFAULTMAXDISTANCE = 1000000000 (&H3B9ACA00) DS3D_DEFAULTMINDISTANCE = 1 DS3D_DEFAULTROLLOFFFACTOR = 1 DS3D_MAXCONEANGLE = 360 (&H168) DS3D_MAXDISTANCEFACTOR = 10 DS3D_MAXDOPPLERFACTOR = 10 DS3D_MAXROLLOFFFACTOR = 10 DS3D_MINCONEANGLE = 0 DS3D_MINDISTANCEFACTOR = 0 DS3D_MINDOPPLERFACTOR = 0 DS3D_MINROLLOFFFACTOR = 0 DSBFREQUENCY_MAX = 100000 (&H186A0) DSBFREQUENCY_MIN = 100 (&H64) DSBFREQUENCY_ORIGINAL = 0 DSBPAN_CENTER = 0 DSBPAN_LEFT = -10000 (&HFFFFD8F0) DSBPAN_RIGHT = 10000 (&H2710) DSBPN_OFFSETSTOP = -1 (&HFFFFFFFF) DSBSIZE_MAX = 268435455 (&HFFFFFFF) DSBSIZE_MIN = 4 DSBVOLUME_MAX = 0 DSBVOLUME_MIN = -10000 (&HFFFFD8F0) WAVE_FORMAT_PCM = 1 End Enum