DirectX SDK |
The DirectSound3DBuffer.GetConeOutsideVolume method retrieves the current cone outside volume for this sound buffer.
object.GetConeOutsideVolume() As Long
If the method fails, an error is raised and Err.Number may be DSERR_INVALIDPARAM.
If the method succeeds, the current cone outside volume for this sound buffer is returned.
Volume levels are represented by attenuation. Allowable values are between DSBVOLUME_MAX (no attenuation) and DSBVOLUME_MIN (silence). The default value is DS3D_DEFAULTCONEOUTSIDEVOLUME (no attenuation). Currently DirectSound does not support amplification.
For additional information about the concept of outside volume, see Sound Cones.