DirectSound3DBuffer.GetMode
The DirectSound3DBuffer.GetMode method retrieves the current operation mode for 3-D sound processing.
object.GetMode() As CONST_DS3DMODEFLAGS
Parameters
- object
- Object expression that resolves to a DirectSound3DBuffer object.
Return Values
If the method succeeds, the return value contains the current mode setting. This value will be one of the following constants of the CONST_DS3DMODEFLAGS enumeration:
- DS3DMODE_DISABLE
- Processing of 3-D sound is disabled. The sound seems to originate from the center of the listener's head.
- DS3DMODE_HEADRELATIVE
- Sound parameters (position, velocity, and orientation) are relative to the listener's parameters. In this mode, the absolute parameters of the sound are updated automatically as the listener's parameters change, so that the relative parameters remain constant.
- DS3DMODE_NORMAL
- Normal processing. This is the default mode.
Error Codes
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.