DirectSound3DBuffer.SetMaxDistance
The DirectSound3DBuffer.SetMaxDistance method sets the current maximum distance value.
object.SetMaxDistance(maxDistance As Single, _
applyFlag As CONST_DS3DAPPLYFLAGS)
Parameters
- object
- Object expression that resolves to a DirectSound3DBuffer object.
- maxDistance
- New maximum distance value.
- applyFlag
- Value indicating when the setting should be applied. This value must be one of the following constants of the CONST_DS3DAPPLYFLAGS enumeration:
- DS3D_DEFERRED
- Settings are not applied until the application calls the DirectSound3DListener.CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation.
- DS3D_IMMEDIATE
- Settings are applied immediately, causing the system to recalculate the 3-D coordinates for all 3-D sound buffers.
Error Codes
If the method fails, an error is raised and Err.Number may be DSERR_INVALIDPARAM.
Remarks
The default maximum distance, defined as DS3D_DEFAULTMAXDISTANCE, is effectively infinite.
See Also
DirectSound3DBuffer.GetMaxDistance, DirectSound3DBuffer.SetMinDistance