DirectX SDK

DirectSoundBuffer

Applications use the methods of the DirectSoundBuffer class to create DirectSoundBuffer objects and set up the environment.

The object is obtained by using the DirectSound.CreateSoundBuffer method.

The DirectSoundBuffer methods can be organized into the following groups:

Information GetCaps
  GetFormat
GetStatus
SetFormat
Memory management Restore
Miscellaneous SaveToFile
Obtaining objects GetDirectSound3DBuffer
  GetDirectSound3DListener
Play management GetCurrentPosition
  Play
ReadBuffer
SetCurrentPosition
SetNotificationPositions
Stop
WriteBuffer
Sound management GetFrequency
  GetPan
GetVolume
SetFrequency
SetPan
SetVolume