DirectSound3DListener.SetRolloffFactor
The DirectSound3DListener.SetRolloffFactor method sets the rolloff factor.
object.SetRolloffFactor(rolloffFactor As Single, _
applyFlag As CONST_DS3DAPPLYFLAGS)
Parameters
- object
- Object expression that resolves to a DirectSound3DListener object.
- rolloffFactor
- New rolloff factor.
- applyFlag
- Value indicating when the setting should be applied. This value must be one of the following constants of the CONST_DS3DAPPLYFLAGS enumeration:
- DS3D_DEFERRED
- Settings are not applied until the application calls the DirectSound3DListener.CommitDeferredSettings method. This allows the application to change several settings and generate a single recalculation.
- DS3D_IMMEDIATE
- Settings are applied immediately, causing the system to recalculate the 3-D coordinates for all 3-D sound buffers.
Error Codes
If the method fails, an error is raised and Err.Number may be set to DSERR_INVALIDPARAM.
Remarks
The rolloff factor has a range of DS3D_MINROLLOFFFACTOR (no rolloff) to DS3D_MAXROLLOFFFACTOR (as currently defined, 10 times the rolloff found in the real world). The default value is DS3D_DEFAULTROLLOFFFACTOR (1.0).
See Also
DirectSound3DListener.GetRolloffFactor