DirectX SDK |
The DirectX7.MatrixMultiply method determines the product of two matrices.
object.MatrixMultiply(mDest As D3DMATRIX, _ mA As D3DMATRIX, _ mB As D3DMATRIX)
If the method fails, an error is raised and Err.Number is set.
In order for this to be conformable, the number of columns in mA must be equal to the number of rows in mB.