DirectX SDK |
The Direct3DDevice7.GetTextureFormatsEnum method retrieves a Direct3DEnumPixelFormats object.
object.GetTextureFormatsEnum() As Direct3DEnumPixelFormats
If the method succeeds, a reference to a Direct3DEnumPixelFormats object is returned.
If the method fails, an error is raised and Err.Number may be set to one of the following values:
DDERR_INVALIDOBJECT |
DDERR_INVALIDPARAMS |
For information on trapping errors, see the Visual Basic Error Trapping topic.
Use the methods of the Direct3DEnumPixelFormats object to retrieve information about the pixel formats that the device supports for textures.