CONST_D3DVTXPCAPS
The CONST_D3DVTXPCAPS enumeration defines flags that describe the vertex processing capabilities that the device exposes in the lVertexProcessingCaps member of the D3DDEVICEDESC7 type.
Type CONST_D3DVTXPCAPS
D3DVTXPCAPS_DIRECTIONALLIGHTS = 8
D3DVTXPCAPS_MATERIALSOURCE7 = 2
D3DVTXPCAPS_NONLOCALVIEWER = 32
D3DVTXPCAPS_POSITIONALLIGHTS = 16
D3DVTXPCAPS_TEXGEN = 1
D3DVTXPCAPS_VERTEXFOG = 4
End Type
- D3DVTXPCAPS_DIRECTIONALLIGHTS
- Device supports directional lights.
- D3DVTXPCAPS_MATERIALSOURCE7
- Device supports selectable vertex color sources. For more information, see Light Color Types and Sources.
- D3DVTXPCAPS_NONLOCALVIEWER
- Device supports orthogonal specular highlights, enabled by setting the D3DRENDERSTATE_LOCALVIEWER render state to False.
- D3DVTXPCAPS_POSITIONALLIGHTS
- Device supports positional lights (including point lights and spotlights).
- D3DVTXPCAPS_TEXGEN
- Device can generate texture coordinates.
- D3DVTXPCAPS_VERTEXFOG
- Device supports vertex fog.
See Also
D3DDEVICEDESC7