| DirectX SDK |
The CONST_D3DBLEND enumeration defines the supported blend mode for the D3DRENDERSTATE_DESTBLEND values in the CONST_D3DRENDERSTATETYPE enumeration. In the member descriptions that follow, the RGBA values of the source and destination are indicated with the subscripts s and d.
Enum CONST_D3DBLEND
D3DBLEND_ZERO = 1
D3DBLEND_ONE = 2
D3DBLEND_SRCCOLOR = 3
D3DBLEND_INVSRCCOLOR = 4
D3DBLEND_SRCALPHA = 5
D3DBLEND_INVSRCALPHA = 6
D3DBLEND_DESTALPHA = 7
D3DBLEND_INVDESTALPHA = 8
D3DBLEND_DESTCOLOR = 9
D3DBLEND_INVDESTCOLOR = 10
D3DBLEND_SRCALPHASAT = 11
D3DBLEND_BOTHSRCALPHA = 12
D3DBLEND_BOTHINVSRCALPHA = 13
End Enum
D3DBLEND_BOTHSRCALPHA is no longer supported in Direct3D versions for DirectX 6.0 and later. Please explicitly set both D3DBLEND_SRCALPHA and D3DBLEND_INVSRCALPHA separately.