CONST_D3D
The CONST_D3D enumeration defines miscellaneous constants.
Enum CONST_D3D
D3DDP_MAXTEXCOORD =8
D3DRENDERSTATE_WRAPBIAS = 128
D3DWRAPCOORD_0 = 1
D3DWRAPCOORD_1 = 2
D3DWRAPCOORD_2 = 4
D3DWRAPCOORD_3 = 8
End Enum
- D3DDP_MAXTEXCOORD
- The maximum number of texture coordinates allowed for a vertex.
- D3DRENDERSTATE_WRAPBIAS
- A convenience value that can be added to a zero-based index for a texture stage to produce a valid D3DRENDERSTATE_WRAPn value for use with the Direct3DDevice7.SetRenderState and Direct3DDevice7.SetRenderState methods.
- D3DWRAPCOORD_0 through D3DWRAPCOORD_3
- These cause the system to wrap in the direction of the first, second, third, and fourth dimensions (sometimes referred to at the "s, t, r, and q" directions) for a given texture. These values are used with the D3DRENDERSTATE_WRAP0 through D3DRENDERSTATE_WRAP7 render states.