CONST_D3DDPFLAGS
The CONST_D3DDPFLAGS enumeration defines flags that are used to determine the behavior of the Direct3D rendering methods. These flags are used with the Direct3DDevice7.DrawPrimitive, Direct3DDevice7.DrawIndexedPrimitive, Direct3DDevice7.DrawPrimitiveVB, and Direct3DDevice7.DrawIndexedPrimitiveVB.
Enum CONST_D3DDPFLAGS
D3DDP_DEFAULT = 0
D3DDP_WAIT = 1
End Enum
- D3DDP_DEFAULT
- Perform normal rendering. (Return as soon as the polygons are sent to the card.)
- D3DDP_WAIT
- Causes the method to wait until the polygons have been rendered before it returns, instead of returning as soon as the polygons have been sent to the card. (On scene-capture cards, the method returns as soon as the card responds.) This flag is typically used for debugging. Applications should not attempt to use this flag to ensure that a scene is up-to-date before continuing.