DirectX SDK |
The CONST_D3DTEXTURESTAGESINGLE enumeration defines texture stage states that accepts values of type Single. Constants of this enumeration are used with the Direct3DDevice7.GetTextureStageStateSingle and Direct3DDevice7.SetTextureStageStateSingle methods to retrieve and set texture state values.
Enum CONST_D3DTEXTURESTAGESINGLE D3DTSS_BUMPENVLOFFSET = 23 D3DTSS_BUMPENVLSCALE = 22 D3DTSS_BUMPENVMAT00 = 7 D3DTSS_BUMPENVMAT01 = 8 D3DTSS_BUMPENVMAT10 = 9 D3DTSS_BUMPENVMAT11 = 10 D3DTSS_MIPMAPLODBIAS = 19 End Enum
The valid range of values for the D3DTSS_BUMPENVMAT00, D3DTSS_BUMPENVMAT01, D3DTSS_BUMPENVMAT10, and D3DTSS_BUMPENVMAT11 bump-mapping matrix coefficients is greater than or equal to -8.0, and less than 8.0. This range, expressed in mathematical notation is [-8.0,8.0).
Direct3DDevice7.GetTextureStageStateSingle, Direct3DDevice7.SetTextureStageStateSingle