| DirectX SDK |
Applications use the methods of the Direct3DVertexBuffer7 class to manipulate a collection of vertices for use with the Direct3DDevice7.DrawPrimitiveVB and Direct3DDevice7.DrawIndexedPrimitiveVB rendering methods. This section is a reference to the methods of this class. For a conceptual overview, see Vertex Buffers.
This methods of the Direct3DVertexBuffer7 class can be organized into the following groups:
| Information | GetVertexBufferDesc |
| Vertex data | GetVertices |
| Lock | |
| Optimize | |
| ProcessVertices | |
| SetVertices | |
| Unlock |