DirectX SDK |
Applications use the methods of the Direct3DVertexBuffer7 class to manipulate a collection of vertices for use with the Direct3DDevice7.DrawPrimitiveVB and Direct3DDevice7.DrawIndexedPrimitiveVB rendering methods. This section is a reference to the methods of this class. For a conceptual overview, see Vertex Buffers.
This methods of the Direct3DVertexBuffer7 class can be organized into the following groups:
Information | GetVertexBufferDesc |
Vertex data | GetVertices |
Lock | |
Optimize | |
ProcessVertices | |
SetVertices | |
Unlock |