DirectX SDK

D3DVERTEX

The D3DVERTEX type defines an untransformed and unlit vertex (model coordinates with normal direction vector).

Type D3DVERTEX
    nx As Single
    ny As Single
    nz As Single
    tu As Single
    tv As Single
    x As Single
    y As Single
    z As Single
End Type

Members

x, y, and z
Values describing the homogeneous coordinates of the vertex.
nx, ny, and nz
Values describing the normal coordinates of the vertex.
tu and tv
Values describing the texture coordinates of the vertex.

See Also

D3DLVERTEX, D3DTLVERTEX