DirectX SDK |
This topic pertains only to application development in Visual Basic. See Direct3D Immediate Mode C++ Samples.
This sample uses 3-D particles to simulate a fireworks explosion.
Source: (SDK root)\Samples\Multimedia\VBSamples\D3dim\Src\Fireworks
Executable: (SDK root)\Samples\Multimedia\VBSamples\D3dim\Bin\VB_Fireworks.exe
Press F5 to change the device or display mode.
The Fireworks sample demonstrates simple particle systems using Direct3D Immediate Mode textures and alpha blending. Each particle is rendered as a partially transparent texture map of a sphere.