DirectX SDK |
This topic pertains only to application development in Visual Basic. See Direct3D Immediate Mode C++ Samples.
The MipMap sample demonstrates mip-mapped textures.
Source: (SDK root)\Samples\Multimedia\VBSamples\D3dim\Src\Mipmap
Executable: (SDK root)\Samples\Multimedia\VBSamples\D3dim\Bin\VB_MipMap.exe
Press F5 to change the device or display mode.
The sample presents a comparison between two sets of polygons: one with a constant single texture applied, and a second that uses a set of mipmapped textures.