DirectX SDK

Step 2: Render and Display the Scene

[C++]

This section pertains only to application development in Visual Basic. See Direct3D Immediate Mode C/C++ Tutorials.

[Visual Basic]

To properly display and manipulate your objects in a scene, you need to update the view of your scene, perform any necessary transformations, and, of course, render the completed scene. These tasks are explained in the following steps:

For more information on rendering primitives, see Rendering Primitives.