Applications use the Direct3DRM3.CreateShadow method to initialize Direct3DRMShadow2 objects. These shadow objects are created and added to the frame hierarchy as visuals.
The Direct3DRMShadow2 interface inherits the following methods from the Direct3DRMObject interface.
AddDestroyCallback |
CloneObject |
DeleteDestroyCallback |
GetAppData |
GetClassName |
GetName |
SetAppData |
SetName |
The Direct3DRMShadow2 object is obtained by using the Direct3DRM3.CreateShadow method.
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