[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Vertex Processing (100%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Vertex Buffers
[DirectX October 2006 Documentation] Programmable Vertex Processing (58.3333333333333%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Resources > Vertex Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Vertex and Pixel Processing (38.9950980392157%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Stream Model (34.4117647058824%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Pipeline (29.2755467571644%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Vertex Shader Architecture (28.556011263922%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Getting Started with Direct3D > Direct3D Architecture