[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Pipeline (88.4615384615385%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide
[DirectX October 2006 Documentation] Programmable Vertex Processing (34.0196078431373%)
DirectX Graphics > Direct3D 9 > Programming Guide > Getting Started > Direct3D Resources > Vertex Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Vertex Processing (27.8615196078431%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Vertex Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Stream Model (22.4448529411765%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Pixel Shader Architecture (21.8523616343089%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Getting Started with Direct3D > Direct3D Architecture
[DirectX 8.1 Visual Basic Programmer's Reference] Programmable Vertex Shader Architecture (19.6087718907192%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Getting Started with Direct3D > Direct3D Architecture